MaydieJan 1, 20211 min readNew Year New Update...virtual texture which seems to be the way to go with a detailed landscape
MaydieOct 2, 20201 min readMore proto-less typing...in essence this game is really for me and my doppelganger...
MaydieSep 11, 20202 min readBack To Prototyping...I will be prototyping a sim city style / train / resource management type game, probably not what you are picturing in your head reading the
MaydieJul 18, 20201 min readThe Eyes are The Windows Into The Soul...Same With GamesA particular amount of detail was spent on making the eyes look better...
MaydieJul 10, 20201 min readMaterial Cleanup and Some Cloth SimUsing material instances is extremely fast loading which allows for quick iterations on how the different meshes look inside the game.
MaydieJun 26, 20204 min readTo Buy or Not To Buy....be careful what kinds of assets you purchase for your game.
MaydieJun 18, 20203 min readInteractions, Modularization and Engine Updates ...having a data driven backend for all of the interactive components for the game.
MaydieJun 12, 20202 min readThe Morning After - Asset Level Of EffortAt what point do I say, this is enough effort and then move on to the next task...
MaydieJun 11, 20201 min readDay 1 - Then There Was OneThe purpose of this blog will be mainly to log progress and to be used as a reference at a later date for comparison...